OpenSourceEmpathy — Design for Humans, Not Just Users.
A multidisciplinary studio spanning concept, product, and visual design — built on the conviction that the best design starts by understanding the person it's for.
Past Projects
Concept Design
This is where ideas get to be ideas before the world has decided what they are yet. Work that earns its existence by asking the question before the industry knew to ask it.
Patterns
Personalized Audio for your diverse life
Bose
Alfred
A fully connected audio product ecosystem
Bose
AR Content Discovery On-boarding
An onboarding experience designed around discovery over instruction, and wonder over walkthroughs
Bose
Gemini
Gestural & voice UI for wearables
Bose
Headphones 2.0
Concepts & animatics for future wearables
Bose
Music Taste Profiling
Identification and visualization, and productization of music taste
Bose
Beside Sleep Product Intervention
Concept video for a product day in the life
Bose
Disney + Bose AR
A storybook detailing Augmented Reality experiences within Disney parks
Bose / Disney
AR Use Case
An exercise to help my team align on conceptual directions as quickly as possible
Bose
Product Design
This is where things get real — shipped, used, and lived with by actual humans. If the Concept Design section is about asking "what if," this section is about answering "okay, but how." Hardware, software, and the space between — work shipped for Bose, Philips, and Microsoft.
Audio Wearable Modes & ActiveSense
An onboarding experience designed around discovery over instruction, and wonder over walkthroughs
Bose
SoundTouch Mobile App
Steering a historically-hardware-focused organization into an investment in user-facing software
Bose
Annotorious
A mobile design for a socially collaborative annotation app for the MIT Hyperstudio
MIT
Beauty/Tech Product Visual Language
A collaboration with an in-house team to explore visual languages for a innovative Beauty and Tech product
Shark / Ninja
Smart Speaker
Lead UX and IxD for an ecosystem VPA-enabled (Amazon and Google) speaker
Bose
Augmented Reality Guidelines
Documentation of tech specs, interactive design patterns, and branding for the Bose Audio Augment Reality platform
Bose
Multi-modal System Design System Guidelines
A researched and documented framework for designing multi-modal product ecosystems
Bose
Sleepbuds
UX and interaction design for a connected sleep wearable and mobile app
Bose
Home Barista UX
Designing and prototyping UX/UI for a new coffee/espresso product
Shark / Ninja
Workshop Design
This is where the room becomes the medium — structured enough to create safety, loose enough to let surprise in. These are the sessions where teams stop talking about the problem and start having one — productively, on purpose. Facilitated for teams at all scales — from startup off-sites to enterprise innovation sprints.
Brands Supported