An Army of Me / by Daniel Buckley

I created this prototype during my time at Arnold's research and development lab. It is an initial test in the world of projection mapping, specifically using the software MadMapper. The projection mapping software allowed me to sculpt the light, from a single projector, onto specific surfaces in physical space, while fixing any augmentation in perspective. All of the outfits were mapped from a single reference template, and the faces referenced six different videos.

I crafted all of the soldiers by hand. Each soldier consisted of a combination of a paper Cubee body, and a custom head piece that I designed in Google SketchUp. Below is a time-lapse of my production process.

Below you will see the images I used to create the outfits for my soldiers.  On the right is the Prince outfit shown in the documentation above. On the left is the Michael Jackson Thriller jacket that I experimented with, but ultimately decided not to use in the documentation. Each body was used once for each character, while the arms were used twice.

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